Also, we have been listening to our PlayStation Mobile community and we are pleased to say that your DualShock 3 can now be used to play some of your favorite PlayStation Mobile games on select PlayStation Certified devices. In fact, Haunt the House: Terrortown and Switch Galaxy were both playable with a DualShock 3 in our booth at E3. We are updating our device list with a small controller icon to show you which devices are compatible with the DualShock 3.
The PlayStation Mobile games at E3 this year were some of our best and most recent titles. If you want to download any of the eight games that are available now, you can easily find them in the PlayStation Mobile section of PlayStation Store on PlayStation Vita. Owners of PlayStation Certified devices such as the Sony Mobile Communications’ Xperia Z smartphone can download them through the PlayStation Store, which is part of the PlayStation Mobile for Android app.
You can also find these games featured on the main page of the PlayStation store.PlayStation Mobile games available now
In Chimpact, players help a little monkey bounce around and collect items like bananas and diamonds through a variety of levels to make it home safely. Each level is made up of smaller segments that intertwine with each other making for an interactive and addictive game. Chimpact is a simple, yet challenging new age platforming game reminiscent of similar games from the 16-bit era.
In Rymdkapsel, players take command of a space station and its minions. Carefully plan your expansions to the space station and manage your resources to explore the galaxy.
Switch Galaxy is a futuristic survival racing game based off its parent game, Switch. The game features a level structure, lots of pick-ups, power-ups, new enemies and upgraded graphics and has two modes: original Switch Survival Mode where players have one life to get as far as they can and Mission Mode where players travel from one side of the Galaxy to the other in the fastest time possible. In Mission Mode, players are called on to find Tantallum, a metal that can only be collected at very high speeds. Players must deliver this to Dakur Technology’s secret research base, where they will earn a jump drive to win gold trophies with.
Get ready for kick off in Passing Time, the quirkiest and most original soccer game ever! Pass the ball and burn the opposition with the amazing fireball, prove your passing skills by mastering the slow moving rock ball and show off your one touch skills with the explosive bomb ball! Customize and upgrade your team, create your own kit and kick it to the competition in 5 different game modes including leagues, set pieces and an expansive challenge mode.
In Haunt the House: Terrortown, players float around as a ghost, who hides in an abandoned clock tower by day and haunts the town by night. Possess any and all objects seen and use these objects to frighten any unsuspecting humans nearby. In this side scrolling action puzzle game, the aim is to scare every townsman and townswoman out of town and reclaim what has been lost before sunrise returns.
Dungeon Bandit is a huge 2D dungeon crawler game. Explore a fantasy world full of castles, tombs, pyramids, arenas, mazes and forests. Dungeon Bandit features fully interactive environments with puzzles, and large levels with secret areas.
Guide your little brain friend ‘Gutsy’ to eat all of the hearts and brains in Super Brain Eat 3. Avoid deadly traps and terrible jelly monsters. Eat portions to make you invincible or even give you the power to spit deadly magic.
“No Heroes Allowed,” the PSP game popular for its unique world and original game system has come to PlayStation Mobile as “Yu-Nama: The Puzzle” and has been rearranged to be more accessible whilst retaining its characteristic pixelated art, RPG elements, classic sounds and scattering of wit.Upcoming PlayStation Mobile demo games Hermit Crab in Space by Golden Ruby Games
PlayStation Mobile Game Jam Winner
Hermit Crab in Space pits one lost crab against a hostile galaxy, forcing the player to fight their way home in an ever changing, improvised ship scavenged from the refuse around them. Using the salvaged parts of his enemies’ spacecrafts, the player slowly builds his ship for protection. Reinforce your ship with shields, cannons, power tiles, ramming tiles, and more–and discover new powers and strategies by combining them in different ways.
In Ten By Eight, players match groups of tiles by chaining up multiple groups with wildcard stars and attempt to find the longest paths possible. This is a puzzle game strong enough for a brain surgeon, yet PH-balanced for a rocket scientist.Sully: A Very Serious RPG by Breadbros Games
Sully: A Very Serious RPG is a JRPG-style game made by some plucky Americans trying to bring back the “lighthearted romp” to an increasingly serious genre. Join Crystal and Darin as they deal with their last summer together before going to different colleges, and the adventures they have trying to make sense of growing up in a JRPG world.Gunhouse by Necrosoft Games
Load your guns! Rain death from above! Protect your valuable orphans! Defeat giant, improbable bosses! That’s Gunhouse. Necrosoft Games’ debut title is part puzzle, part active tower defense, as you make big combos, to stock your guns, to launch a hail of bullets and special attacks at the enemies who would like nothing better than to consume your delicious orphan friends. With a unique art style, music by Fez composer Disasterpeace, and code and design by an collective of indie game weirdos, Gunhouse will stay true to our company motto; “stupid games for jerks like us.” Are *you* a jerk like us?WW2: Hills of Glory by Advanced Mobile Applications (AMA) Ltd.
These are serious times! The enemy is launching a major offensive and we must stand our ground, whatever it takes. This is suicide, but you are the army’s best bet. There are only three of you left to defend the hill, and they are more than a thousand. The enemy is gathering a growing number of hotshots determined to destroy you. It is time to teach them the meaning of war!Crystallon by Team Dozen Eyes
Crystallon is a touch-controlled match-3 game where players are challenged to create isometric cubes out of floating pieces. Pieces have different qualities: Color, pattern, animation, and sound. In order to successfully create a group, the three pieces must be all the same or all different for each quality. Pieces also have a fixed orientation: Left, Right and Top. You can only use one of each orientation per matched set. When pieces are successfully combined, they create cubes. Cubes may also be combined together into sets of three for extra points. You can advance to the next level only when there are no remaining possible sets in the current level.
- Sonic Adventure
- Sonic Adventure DX Upgrade
- Sonic Adventure 2
- Sonic Adventure 2 DLC
- Sonic CD
- Sonic The Hedgehog
- Sonic The Hedgehog 2
- Sonic the Hedgehog 4: Episode 1
- Sonic the Hedgehog 4: Episode 2
This week on the PlayStation Store the PS Vita gets the Jak & Daxter Collection along with Epic Mickey 2: The Power of Two, while Dungeons & Dragons Chronicles of Mystara HD, Eat Lead: The Return of Matt Hazard, Giana Sisters: Twisted Dreams and Storm are available for PlayStation 3.
If you’re a fan of Sonic, SEGA’s new Master Collection bundle might be of interest as it includes nine classic Sonic titles.
Finally, PlayStation Plus members can now download Saints Row: The Third on their PlayStation 3 and Gods Eater Burst on their PSP/PS Vitas as they join the Instant Game Collection.
Movie lovers should check out EPIX’s free preview weekend, starting June 21 through June 23. Even if you miss this weekend, you can always nab a 14-day trial of the service here.
If you’d like to peruse all the new items on the store at your own leisure, feel free to check out the web storefront. As always, please leave your thoughts in the comments below. You can also chat about this update in the PlayStation Community Forums.PlayStation Plus
Learn more and purchase online or go to the PlayStation Store to activate instantly. To learn more about this week’s Plus offerings, check out this week’s PS Plus post.
Saint’s Row: The Third (PS3)
Gods Eater Burst (PSP/PS Vita)
- Jak & Daxter: The Lost Frontier Original Soundtrack – $9.99
- Tomb Raider – PS3 Game (now: $44.99 original price: $59.99)
- Demon’s Souls – PS3 Game (now: $14.99 original price: $19.99)
- Daytona USA – PS3 Game (now: $4.99 original price: $9.99)
- flOw – PS3 Game (now: $2.79 original price: $5.59)
- Flower – PS3 Game (now: $3.49 original price: $6.99)
- Hell Yeah! Bundle – PS3 Bundle (now: $9.99 original price: $19.99)
- Nights into Dreams – PS3 Game (now: $4.99 original price: $9.99)
- Renegade Ops – PS3 Game (now: $4.99 original price: $9.99)
- Breakquest: Extra Evolution – PS mini (now: $1.99 original price: $3.99)
- Deus Ex: Human Revolution: Explosive Mission Pack – PS3 Add-On (now: $1.74 original price: $3.49)
- Deus Ex: Human Revolution: The Missing Link Pack – PS3 Add-On (now: $7.49 original price: $14.99)
- Deus Ex: Human Revolution: Tactical Enhancement Pack – PS3 Add-On (now: $0.99 original price: $1.99)
- Legendary Spears Pack ($4.99)
- Spear of Hyperion Multiplayer Weapon ($2.99)
- Spear of Phobos Multiplayer Weapon ($2.99)
- Unlock All Cars ($6.99)
- Neptune Idol Costume Set ($1.99)
- Noire Idol Costume Set ($1.99)
- Zombie Mode ($0.99)
- Jessica’s G18($0.99)
- Jill’s Samurai Edge ($0.99)
- Parker’s Government ($0.99)
- Chun-Li Costume ($1.99)
- Guile Costume ($1.99)
- Racing Driver Pack ($1.49)
- Ryu Costume ($1.99)
- Street Fighter Costume Kit ($5.99)
- Zangief Costume ($1.99)
- Ancient Parts Pack ($9.99)
- Chloe Artifact Mask ($0.49)
- Chloe Aztec Mask ($0.99)
- Chloe Aztec Skull Mask ($0.99)
- Cutter Dogu Miyagi Mask ($1.99)
- Drake Spartan Helmet ($0.49)
- Japanese Mask ($0.49)
- Sully Moai Mask ($0.99)
- Talbot Aztec Statue Mask ($0.99)
- Talbot Noh Mask ($0.49)
- 8-Bit Crown — $2.99
- Arabella Drummond 1 Dynamic Theme — $2.99
- Breathtaking Bree Static Theme — $1.99
- Chuck Testa Dynamic Theme — $2.99
- Cyberpunk Dynamic Theme 3 — $2.99
- Hannah Martin 1 Dynamic Theme — $2.99
- Lucy Pinder 1 Dynamic Theme — $2.99
- Military (Aircraft) Dawn Before the Storm Dynamic Theme — $2.99
- Military (Aircraft) Fighter Jets Dynamic Theme — $2.99
- Military (Aircraft) Heavy Lifting Dynamic Theme — $2.99
- Military (Aircraft) Prepare for the Skies Dynamic Theme — $2.99
- NY Knicks Theme Bundle — $4.99
- Surreal Train to Nowhere Dynamic Theme — $2.99
- Surreal Milky Way Dynamic Theme — $2.99
- Surreal Moon Light Yoga Dynamic Theme — $2.99
- Surreal Moon Tan Dynamic Theme — $2.99
- Muramasa Rebirth ‘Warriors Of Chaos’ Trailer
- The Bureau Burn Room Trailer
It’s nearly the summer solstice and we’re going to bring the cycle to a close on a happy, historical note. Our final themed DLC drop includes items for our Ancient theme. These will be available via the in-game store or the PlayStation Store over the coming week globally! Purchase the Ancient theme bundle to get the exclusive Egyptian Mask for Chloe.
We will be cycling tournament prizes as the year rolls along but now the Ancient theme Tournament rewards can be earned. On the Bronze and Silver tiers, you can earn the Circuit Gun and Circuit Shirt as Tournament rewards. If you reach the gold tier you can unlock the cool looking Sully Tengu mask. The Raptor Mask for Drake and Dive Helmet for Talbot are achieved by reaching Platinum status. Buy tickets to enter into the weekly Tournament and earn access to those items to show off your multiplayer skills.
Check out UNCHARTED 3 Multiplayer Free-to-Play FAQ for answers to your questions about UNCHARTED 3 Multiplayer Free-to-Play.
We look forward to playing with you more online in the coming months. No promises but we’re going to regroup and see what else might be possible to add to the multiplayer as well.
See you online!
Today Jak and Daxter Collection launches on PS Vita. Now, over a decade since the Jak and Daxter series originally premiered on PS2, we are so proud to see the legacy of Naughty Dog’s work brought together for players to enjoy — no matter where their adventures take them.
Jak and Daxter Collection brings three of your favorite Jak & Daxter adventures — Jak and Daxter: The Precursor Legacy, Jak II and Jak 3 — to life like never before. Mass Media has faithfully recreated the unique gameplay mechanics that you all know and love, and added touch screen support for a selection of mini games, so get ready to catch those fish and hunt down that eco. Jak and Daxter Collection also features over 100 Trophies (including 3 Platinum) to unlock while you play through all three titles. These Trophy sets are separate from the PS3 version, so that means three more Platinum Trophies for you Trophy Hunters out there.
In addition to picking up Jak and Daxter Collection at your local game retailer, you’ll be able to download the title via PSN. Starting later today, Jak and Daxter Collection will be available on the PlayStation Store for $29.99. Grab Jak and Daxter Collection today, and experience the full evolution of the franchise. You’re in for some wild, hilarious adventures — enjoy!
While we clear our heads following last week’s salvo of PlayStation news and announcements ($399!), today we’re bubbling up some of our favorite new game trailers from E3 2013. For my money? Nothing’s topping the weird, wistful, and wonderful new trailer for Hohokum, though Transistor, Tearaway, and Octodad all make strong arguments.
What’s your favorite new trailer?Yaiba: Ninja Gaiden Z (PS3)
After an incredible week at E3, we’re back in action with our noses to the grindstone, so to speak. You likely saw the announcements that touched on PlayStation Plus, and we’re looking forward to sharing more news with you in the coming months on PS Plus and the benefits of one membership across PS3, PS Vita, and now PS4; of which we confirmed will have an Instant Game Collection.
Of course, we’re still bringing you new content every week in PS Plus, and this week is no exception. With tomorrow’s PlayStation Store update, you’ll have access to the critically acclaimed Saints Row: The Third on PS3, and the anime stylized PSP action game Gods Eater Burst (compatible on PS Vita); both free with your PS Plus membership. Read on, and let us know what you think!
Years after taking Stilwater for their own, the Third Street Saints have evolved from street gang to household brand name, with Saints sneakers, Saints energy drinks and Johnny Gat bobble head dolls all available at a store near you. The Syndicate, a legendary criminal fraternity with pawns in play all over the globe, has turned its eye on the Saints and demands tribute. Refusing to kneel to the Syndicate, you take the fight to a new city.
In Gods Eater Burst, the earth is plagued by altered beasts known as Aragami. The player is a new member of an elite force created to wield the God Arc (the only weapon capable of killing the Aragami) and devour the hostile gods. The player’s mission is to defeat the Aragami and gather material from them for research, but the player soon will realize they are being drawn into a giant conspiracy that will irreversibly alter the fate of humanity
Instant Game Collection
Blazblue: Continuum Shift Extend
HAMILTON’S GREAT ADVENTURE
You’ll find all the content detailed above with their Plus benefits active when the PlayStation Store updates tomorrow.
If you’ve got feedback or thoughts on today’s Plus update, leave them below, or, if you’re looking to engage with more of the PS community, make sure you head over to the PlayStation Community to discuss this week’s news more, find other topics to contribute your thoughts to, or start one for yourself. See you in the comments!
This bumper edition of the LittleBigPlanet Update is jam-packed full of new release announcements and some great news for PlayStation Plus subscribers with just enough room to squeeze in another dose of our community’s boundless creativity in the latest Team Picks!
So let’s not delay and move straight onto the news!LittleBigPlanet Karting is FREE for PlayStation Plus subscribers!
Great news for PlayStation Plus subscribers! LittleBigPlanet Karting can now be picked up for FREE!
Take a look at just one of the tracks published by a community creator looking to lay down a challenge for the rest of the community.
So whether you’re a racing fan looking to prove your speed or you’re a designer that wants to build the next challenging track for LittleBigPlanet, be sure to download LittleBigPlanet Karting today!
That’s not all though! We have some amazing LittleBigPlanet offers that will be running from June 18th until July 2nd. This is a great chance to pick up some LittleBigPlanet goodness at bargain prices of at least 50% off!
All of the LittleBigPlanet titles are going on sale, along with a whole bunch of your favorite Levels and Costume Packs.
So this is a great chance to pick up the titles missing from your collection or some of our great packs such as the Cross-Controller Pack, the Toy Story Level Kit, the Muppets Level Kit and oh so many great costumes!
These offers are only available for a limited time though, so head on over to the PlayStation Store later this week and take a gander at all of the great LittleBigPlanet bargains before they’re gone.
FREE Summer Content available for One Week!
That’s right! You heard me correctly; the Summer Creator Pack is coming to LittleBigPlanet PS Vita this week too! So if you’re at the beach this Summer and feeling inspired by the view, you will have just what you need for some portable creation in the sun.
Both of these items will be available when the PlayStation Store updates this week and will be available for one week only, so make sure you don’t miss out and pick these up right away!
Dead Space: Isaac Clarke Costume Now Available
Sackboy prepares to blast off into space again and this time he’s really tooled up for the job in this Advanced Suit that is often worn by Isaac Clarke in the ever-popular Dead Space series.
The Advanced Suit comes equipped with a standard duty 211-V Plasma Cutter, normally used by engineers as a mining tool, but it can also be used by resourceful crew members looking to keep nasty space meanies away!
We have some fantastic Team Picks this week with some fun gameplay and absolutely amazing visuals. Over on LittleBigPlanet PS Vita, we have a brilliant cartoon platformer and an addictive ball-bouncing game.
Owl Mine by SnakeOwl
SOL – A Sunset Silhouette by XYClanKILLER2
You can find these levels and oh so much more in the latest LittleBigPlanet 2: Team Picks!
Joe the Lightbulb! by DICEBONE-21
Inertia by R0T_IN
We always love to see exciting new LittleBigPlanet levels, so if you have any great levels to share with the community or some stunning videos that show off your favorite levels and creations, then be sure to tweet them to us @LittleBigPlanet.
On PSN and for PS Vita comes, Disney Epic Mickey 2: The Power of Two. Utilizing the same open-ended, environment-manipulating play mechanics of the original Disney Epic Mickey to create a unique experience that lets players create their own paths through game levels. Featuring both Mickey Mouse and Oswald the Lucky Rabbit, each with their own tools of environment manipulation. Additional features include, forgotten Disney characters and attractions, all-new levels, professional voice acting, Disney-inspired music and lyrics!
Enjoy this week The Drop!
Disney Epic Mickey 2: The Power of Two
(PS Vita) – In Disney Epic Mickey 2: The Power of Two, gamers will play as Mickey Mouse and for the first time ever, Oswald the Lucky Rabbit — Walt Disney’s first cartoon star — in an all-new adventure of creativity and discovery. The game returns Mickey Mouse and Oswald the Lucky Rabbit to Wasteland, an alternate world filled with 80 years of forgotten Disney characters and theme park attractions.
Now, Mickey and Oswald must join forces as true partners — Mickey with his magical paint brush that wields paint and thinner, and Oswald with his powerful remote control that allows him to command electricity. Unleash the power of creativity in an epic battle to save this magical world of Wasteland and change it forever in this heroic adventure!
(PS Vita) – The Jak and Daxter Collection features all three best-selling PlayStation 2 classic hits — Jak and Daxter, Jak II and Jak 3 — fully remastered in high definition. This collection follows fan-favorite Jak and his sidekick Daxter through a series of action-packed adventures. The Jak and Daxter Collection blends action, shooting, driving, and platforming into one complete PS Vita package.
Eat Lead: The Return of Matt Hazard – In Eat Lead: The Return of Matt Hazard, videogame action hero Matt Hazard gets his chance to prove once and for all that he is the king of shooters when the new owner of mega game publisher, Marathon Megasoft, gives Matt his comeback role starring in a new title for next-gen consoles that pits him against all of his memorable foes from videogames past. In the world of Eat Lead, however, everything stops being a game and becomes reality when it is clear that someone is using the new game to bring about Matt’s death once and for all. With only the mysterious QA to help him, Matt must fight against a legion of Marathon Megasoft catalogue of videogame characters to keep it from being Game Over forever.
Dungeons & Dragons: Chronicles of Mystara – (PSN) – Dungeons & Dragons: Chronicles of Mystara brings reworkings of two of Capcom’s classic arcade hits – Dungeons & Dragons: Tower of Doom and Dungeons & Dragons: Shadow over Mystara – together in one definitive digital package on the PlayStation Network. Just as in the arcades, up to four players will select their character class before doing battle against the mythical beasts from the Dungeons and Dragons’ universe with a mix of melee, range and magic attacks. Download now for only $14.99!
Giana Sisters: Twisted Dreams – Fluffy clouds and rainbows – what a nightmare! Being trapped in a lollipop world infuriates Giana, driving her to smash everything in her path… but the walls between dreams are thin. A tenebrous boneyard lurks just beyond the veil, soothing Giana’s temper and lightening her step.
Project Giana is a phantasmagorical platformer with contrasting themes. Twist one dream into another at will to transform the world and Giana, putting an array of world-warping tricks at your fingertips.
Storm – Manipulate wind, rain, lightning and snow to solve puzzles at your own pace, interacting with lush landscapes in each of the seasons to lead a seed to a new, happy home. Explore nature’s beauty or simply enjoy the ambiance as you float, blow and bounce a seed to the perfect place to take root.Demos
- Giana Sisters: Twisted Dreams
- NCAA Football 14
Castlevania: Lament of Innocence – Konami’s famed vampire hunting series makes its debut on the PlayStation 2 with Castlevania: Lament of Innocence. It tells the story of the Belmont family’s first encounter with the dark lord Dracula, and connects the lineage of previous Belmont adventurers. Gameplay blends the series’ trademark 2D whip-cracking and platforming elements with a new detailed 3D environment.
Corvette Evolution GT – Evolution GT is a racing game that gives the player the opportunity to experience the life of a real racing driver, and the evolution of his alter ego throughout the course of his career. By choosing appropriate race tactics and driving styles, and placing well in the races, the player will grow in his ability to compete at an ever-higher level, gaining access to new racing cars as well as roadsters, coupès and eventually dream cars such as the Bugatti EB110 and the Pagani Zonda.Sony Pictures
The Last Exorcism
(Releases June 18th on Blu-ray): Nell Sweetzer (Ashley Bell) is back in the relative safety of civilization and sent to live in a group home where she’s encouraged to leave her past behind and start a new life. Just as Nell settles in, she is tormented by the seductive demonic presence that once possessed her. She realizes that the evil force is back with unimaginably horrific plans which could only mean that her last exorcism was just the beginning.
[Editor’s Note: The following dates are subject to change. Game details are gathered from Press Releases, Retail Descriptions, from their individual publishers and/or ESRB rating descriptions.]
First things first: PlayStation 4!
E3 2013 is finished and behind us. Feels almost impossible. Between the PlayStation LiveCast, our explosive press conference, and the positively immense volume of posts we published this week, we’re ready to spend the next few days catching up on emails and planning even more PS.Blog content sleeping.
What are you playing this weekend? Like I have to ask.
- I’m playing: The Last of Us, Hatsune Miku: Project Diva F Demo
- I’m watching: Archer, The IT Crowd
- I’m listening to: Chipzel
- I’m sleeping: Twelve hours a day for the next week
What We’re Reading
This Week’s Top 10 20 Posts
- PlayStation at E3 2013: Watch it Live
- PlayStation 4 Hardware Revealed at E3
- inFAMOUS: Second Son – Watch the New Trailer
- Kingdom Hearts III is Coming to PS4!
- PlayStation: The Best Place to Play
- Tekken Revolution is Free-to-Play Starting Today on PSN
- Grand Theft Auto V PS3 Bundle, Custom Pulse Elite Headset & Custom Audio Mode
- The Order: 1886 Brings the Victorian Era to PS4
- DUALSHOCK 4: Hands-on Impressions from E3
- FINAL FANTASY XV Coming to PS4: Watch the Trailer
- E3 2013: All the Live Presentations and PS4 Demos
- The Dark Sorcerer: A Next-Gen Comedy
- E3 2013: Indie Developers Continue to Choose PlayStation
- Final Fantasy XIV: A Realm Reborn Coming to PS4, E3 Trailer
- Watch_Dogs E3 Walkthough Demo
- Don’t Starve on PS4
- Killzone Mercenary: New Single-Player & Multiplayer Details
- New The Walking Dead DLC, Series Coming to PS Vita with Bundle
- New Trailer: FPS + F2P + PS4 = Blacklight Retribution
- Contrast on PS4: Is There Truth in the Shadows?
- Metacritic: The Last of Us
- The Last of Us Review
- ‘The Last Of Us’ Review: This Is The End, Beautiful Friend (PS3)
- The Last of Us: The Kotaku Review
- The Last of Us review: Apocalypse wow
- Inside the Box: Fart Jokes and Tragedy – Gearbox Software
- A pair of DuckTales trailers show the remastered Amazon, Transylvania level
- ZRun bringing third-person running, zombies and guitar-clubs to PS Vita this summer
- DriveClub geared toward community-based play, not simulation racing, devs say
- The Last of Us Review – Giant Bomb
- Tom Bissell on Naughty Dog’s latest game, ‘The Last of Us’ – Grantland
- Bungie unveils its Destiny | Polygon
- Reconstructing crimes in Batman: Arkham Origins
- Mark Cerny talks Knack and PlayStation 4
- REVIEW: QUELL MEMENTO
- inFAMOUS: Second Son is one to watch
- I lost track of time with the laid-back Hohokum
- Blow’s enigmatic The Witness is the highlight of the PS4
- Mad Max has a flair for the dramatic
- Hideo Kojima details Metal Gear Solid 5′s episodic structure, theme of race
- THE INDIE EIGHT: POLYGON TALKS WITH THE SHOWCASE INDIES LAUNCHING ON PS4
- ‘RYMDKAPSEL’ mixes Tetris and StarCraft into one great mobile game
- Sony’s ‘Best of 2012′ E3 sale now live on PlayStation Network
- Breezing through Flower on PlayStation Vita | Joystiq
- Super Pole Riders’ two extra players turn the game into a frantic, strategic sport
Most-Watched Video of the Week
Following its debut at PlayStation’s February 20th event in New York City, DualShock 4 has emerged at E3 in near-final form. Though DualShock 3 has proven to be a capable and dependable wireless controller for years with PlayStation 3, the PS4’s new weapon of choice is a clear improvement across the board. Here are some quick E3 2013 impressions.
For me, DualShock 4’s most impactful new feature is a subtle but shockingly satisfying detail: A glossy cross-hatched texture that wraps around the larger handles. This texture provides a snug, more comfortable grip on the device compared to DualShock 3’s slipperier feel. This is one of those things you’ll need to try for yourself to truly understand, but once you experience it there’s no going back. It’s a delight.
Then there are the redesigned and retuned analog sticks, which now boast a concave surface and slightly stiffer deadzone that makes it easier to maneuver the camera using small, precise movements. The surface is also more tactile, but not so much that it impedes your thumb’s ability to glide around the inner rim as your make subtle adjustments to your aiming reticule in shooters like Blacklight: Retribution. Much like DualShock 4’s new textured grips, the revamped analog sticks are a clear improvement to the classic design sported by DualShock 2 and DualShock 3. It’s no contest.
The directional pad — always a strength on PlayStation controllers — also impressed. It boasts a unified design that reminded me of PS Vita’s well-liked pad, only oversized and sporting a slightly more tactile finish. The depth and response of the pad felt just right: Not too clicky, not too mushy; not too deep, not too shallow. Meanwhile, the new Share and Options buttons that have replaced Start and Select were unobtrusively placed and felt satisfyingly clicky — appropriate for buttons you’ll use less frequently.
Finally, the new L2 and R2 triggers are exactly what you would hope for and expect. Featuring a slightly “hooked” design and less pressure resistance, these puppies are a perfect fit for your itchy trigger finger. I was also pleased to find that DualShock 4’s L1 and R1 buttons feel almost identical to those on PS3. Why fix what ain’t broken, right? It will be interesting to see if developers of PlayStation 4 shooters enable the player to swap the firing buttons between R2 and R1 like they often do on PS3, or if R2 becomes the universal standard going forward.
I didn’t get a chance to try out any titles that made use of DualShock 4’s new lightbar, touch pad, integrated speaker, or the mono earbud that enables online voice chat out of the box. But those will surely come in time. For now, I’m pleased to report that DualShock 4 is hands-down the best, most comfortable console controller I’ve used.
Hello! I’m John, the game designer at Roll7. You may have seen a few snippets about OlliOlli already but as we approach E3 we wanted to go into a bit more depth about the game and let you know where the idea came from.
So, I’ve had a skateboard since I was about five. In my teens I actually got quite good and was sponsored for a while by Route One. Even now I still like to do the odd kickflip or whatnot (although breaking an arm is much more of a worry than when I was a kid).
I’ve played and loved all the skateboarding games from 720 and California Games to the more recent Tony Hawk and Skate games, but for me there was always something missing in the newer titles that meant it wasn’t quite the same as real skateboarding…. Skateboarding is hard.
While Hawk and Skate are awesome games, the thing that bothered me was that if you did a kickflip, you would always land it except for if you hit the floor while your trick animation was playing.
Now, any of you who have ever set foot on a real skateboard will know that it’s not making the board do a crazy flip that’s the tricky bit, it’s getting your feet back on the darn thing afterwards and nailing that perfect 360 flip after hours of practice!
From a game design point of view, this is a bit of a tough one, if you slammed 49 out of every 50 kickflips, you’d give up. I think this is partly because in a 3D skateboarding game there’s so much going on, that adding the extra element of “landing” your trick, on top of lining it up, choosing it, pulling it etc would make your head explode. So instead they satisfy you by letting you pull a multi-million-trick combo. With OlliOlli being 2D, there’s only one thing to trick on at a time. Don’t worry, we’re not getting rid of combos, they’re still there! But in OlliOlli, every time you’re about to hit the floor, you gotta hit the X button to land the trick. The closer you are to the ground when you hit X, the more points you score. Leave it too late and you slam. And if you slam, that’s your whole run over.
It’s harsh, but it means that you weigh up each obstacle you come across; do you go with something simple or go big and risk losing it all?
It’s this mechanic that carries across the whole game. For a 2D game we’ve gone pretty mental with the tricks, there are about 30 in total, each of which you can do in four different stances. You can modify these with spins too, meaning there are literally loads of different combo opportunities. If you want to play it like an infinite runner you can, but if you’re into your combos, you can go really deep with stuff like switch bigspin flips, to crooked grinds.
In Career Mode you’ll beat challenges based on distance, score and your ability to pull specific tricks and combos. In Spot Mode you’ll compete against everyone else in the world to be the dude that works out the best possible line at a Spot, then there’s Infinite Mode which lets you cruise for as long as you can, beating increasingly hard obstacles. We’ve got some other ideas too, but we’ll see where they take us!
Right now we’re working on our E3 demo, which we hope will give you a flavour of what’s to come. You can take a sneaky peak at the current build here:
Since we announced Dragon Fantasy Book II on the Playstation.Blog back in August, we’ve had a very, very busy year. Our little 16-bit RPG that could has grown into quite a beefy project! Most of the game is now complete, with big chunks of the game tuned and fully playable. We’ve got some big ol’ bosses in there ready to stomp on people. We’ve beefed the engine up quite a bit from the SNES-like roots we were originally targeting, using way more layers, sprites, and rotation and scaling effects than that console was ever capable of. We’ve travelled to two PAXes and a GDC, showing the game to everyone we could – and losing our voices several times in the process. And we even spent a good chunk of time and brought Dragon Fantasy Book I over to PSN as well, thanks pretty much entirely to the comments on this blog!
Most recently, we’ve added area-of-effect attacks to Book II. Getting attacked by a cluster of rowdy rock monsters is now no big deal when you can hit all of them at once with a well-placed spin attack! Many magic spells have AoE effects as well, such as Freezios, which now freezes all the enemies in a straight line between you and your target. And you’ll need all of those attacks, because while Book I never had more than 3 monsters in a battle, Book II has no limit. We’ve got battles where you face a dozen or more enemies at once! And just for good measure, many enemies can also perform AoE attacks on your teammates. So get ready, because the battles in Book II can get totally crazy!
We’re really excited to get a chance to show the new AoE and swarming enemies to you guys for the first time at E3 this year, where we’ll be showing the game in Sony’s booth. We’ve all been to E3 over a dozen times, and this is the 7th for Muteki Corporation, but it’s the first time we’ve ever been an exhibitor, so many, many thanks to Sony for inviting us to show Dragon Fantasy Book II! We can’t wait to get this game in front of more people.
Check out what’s new on the Music Unlimited service this week! Read the highlights and browse new albums & singles below.Highlights:
- Gustavo Santaolalla’s epic score to the highly anticipated PlayStation®3 exclusive, The Last of Us.
- Black Sabbath’s first album since 1995 and the first to feature Ozzy Osbourne since 1978.
- Another outrageous set of songs from SNL’s comedy trio, The Lonely Island, including “YOLO.”
- The 8th studio album from beloved emo revolutionists Jimmy Eat World, featuring “I Will Steal You Back” & “Damage.”
Gustavo Santaolalla – The Last of Us (Video Game Soundtrack)
Black Sabbath – 13
The Lonely Island – The Wack Album
Jimmy Eat World – Damage
Big Time Rush – 24/seven
The Goo Goo Dolls – Magnetic
Surfer Blood – Pythons
Harry Connick Jr. – Every Man Should Know
The Almost – Fear Inside Our Bones
Children Of Bodom – Halo of Blood
Various Artists – 20 Feet From Stardom – Music from the Motion Picture
Court Yard Hounds – EP
Pacific Air – Stop Talking
Matrimony – Montebello Drive
Everything Everything – Arc
Prodigy & Alchemist – Albert Einstein
Gold Panda – Half of Where You Live
Celldweller – Celldweller 10 Year Anniversary Deluxe Edition
Teen Daze – The House on the Mountain
Jack Johnson – “I Got You”
Five For Fighting – “What If”
Mike Posner – “The Way It Used To Be”
Grouplove – “Ways To Go”
The Civil Wars – “The One That Got Away”
The Powerful Oz, the Incredible Wonderstone and the famed Phantom are taking over Video Unlimited New Release Recap. Be one of the first to get a rundown of the new releases happening this week!
The fantastical adventure of Oz The Great And Powerful follows James Franco as Oscar Diggs, a small-time circus magician with dubious ethics. When Diggs is hurled away to the vibrant Land of Oz, he puts magic to work against three witches who are not convinced at him being the greatest wizard that everyone anticipated. Reluctantly drawn into epic problems facing Oz and its inhabitants, Oscar must find out who is good and who is evil before it is too late. See how Oscar transforms himself into the great Wizard of Oz, now available on Video Unlimited service.
From wizards to magicians, Superstar Burt Wonderstone (Steve Carell) and Anton Marvelton (Steve Buscemi) have ruled the Las Vegas Strip for years. When they begin to face cut-throat competition from guerilla street magician Steve Gray (Jim Carrey), their show starts looking extraordinarily stale. Find out what happens next and get your own copy of the exceptionally comedy film, The Incredible Burt Wonderstone in DVD and Blu-Ray HD!
In the action thriller Snitch, Dwayne Johnson stars as a father whose teenage son is wrongly accused of a drug distribution crime and also looking at a mandatory minimum prison sentence of 10 years. Determined to rescue his son at all costs, he makes a deal with the U.S. Attorney’s office to work as an undercover informant and infiltrate a drug cartel on a dangerous mission – jeopardize in losing his family and even his own life. Be sure to check out this gritty, action packed title now available.
Visit the video store on your Sony Entertainment Network compatible devices, or simply visit the Sony Entertainment Network web store to see all the top new releases in movies and TV.
Divekick’s roster continues to grow, and each new challenger is even more insane than the last. Of course, we recommend that you learn how to play using one of the original eight characters, but don’t let that stop you from trying out some of these advanced fighters.
Power: 1.21 Gigawatts
Bio: The Baz has been rejected from almost every fighting leauge on the planet, usually because he looks too lame or his fighting style doesn’t fit in. He joins the Divekicking league as a last resort, due to their incredibly low standards. The Baz hasn’t won any money Divekicking just yet, so he is forced to take on odd jobs for Mob Boss Don Luo to pay his bills. He is currently tracking down Mr. N for a debt owed to the Don.
Date of Birth: 7/4/1965
Place of Birth: On top of a mountain, under a blood red moon
Blood Type: Type A
Likes: Rope whips, Leather straps, Spiked apparel, Employment, Being relevant
Dislikes: Meteorologists, Rejection, Abandonment
Power: 60,000 – 895,000
Bio: Markman is an inventor, and a huge fan of professional divekicking. While watching his favorite fighters throw down over the years, he has perfected a device that gives its holder more precise control over their kicks. And thus, the Kickbox was born. Markman is on a marketing quest, and wants to win this year’s competition using his Kickbox to show the world that they should buy his product.
Date of Birth: 4/26/1982
Place of Birth: San Diego, CA
Blood Type: B
Likes: Sneakers, Electronics, Collecting, Mad Catz
Dislikes: Preferential treatment, 9am pools
Bio: Stream lives his life trapped behind the keyboard, gazing into the warm glow of a monitor that pumps free content into his eyes 24/7. Instead of appreciation, he feeds only negativity back in. His conciousness is an endless flood of sexism, racism, and hate. Stream is only satisfied when he can make someone uncomfortable or upset, and so he sets out into the real world to finally troll in person.
Date of Birth: ???
Place of Birth: ???
Blood Type: ???
Likes: Trolling, Flame baiting, Rating things, Face icons
Dislikes: Moderators, Civility, Kindness, Respect
Bio: S-Kill is the leader of an evil organization hell bent on re-balancing the entire world so that it can be repackaged and sold once again. When S-Kill’s subordinates fail to rebalance professional divekicking, S-Kill sets out to do the job himself.
Date of Birth: 02/06/1971
Place of Birth: The Equator
Blood Type: Ice
Likes: Controlling Space, Unadulterated Madness, Balance Beams, Annual Reports, Philosophy
Dislikes: Untrustworthy Subordinates, the lopsided troll Jefailey
In this most recent Watch_Dogs gameplay demo, we witnessed the wide variety of tools that Aiden has in his arsenal, all expressed through gameplay.
Whether it be by driving in a stealthily way to try and evade assailants, by assisting a friend in escaping a sticky situation, or by blacking out parts of the city to give him tactical advantage, we were able to see all the agency we’ll have while exploring the great city of Chicago.
Now, we’ve seen how Aiden lends a helping hand to a friend, but who’s helping him? Who’s helping you, the player, when the odds seemed to have been tipped against you? That’s where it becomes interesting. There’s yet another layer of connectivity that will be available to you in Watch_Dogs: Co-op on mobile devices. When you’re calling for help, you are sending a request to friends who are connected to the Watch_Dogs universe through their mobile devices. When that request is accepted, a co-op experience starts and the goal for the two players is to survive from the police by escaping their pursuit. This is just another way Watch_Dogs brings you the full, hyper-connected experience.
It’s time for a new PlayStation Home Update. But before we get into all of that, let’s talk about the E3 Virtual Booth. If you haven’t already seen, the E3 Virtual Booth in PlayStation Home is live! Be sure to head there now and check out all of the cool content available.
Be sure to stop by and see these titles in the Virtual E3 Booth:
- Activision Inc.
- Blizzard Entertainment, Inc.
- Iron Galaxy Studios
- NAMCO BANDAI
- Sony Computer Entertainment
- Supergiant Games
- Telltale Games
- Zombie Studios
While you’re there, some of the Rewards you can earn include an exclusive early invite to the Killzone: Mercenary beta, 30-Day PlayStation Plus Trial, two PlayStation Mobile games playable on Vita and PlayStation Certified Devices (Rymdkapsel and Haunt the House) and 30-Day Music Unlimited Trial! There are other voucher codes to pick up (see below), so be sure to stop by the booth today!
- Destiny – Dynamic Theme
- The Last of Us – Dynamic Theme
- Killzone Mercenary – Beta Access Voucher Code
On the content side of things, we’ve been noticing that the days are getting warmer. So we’ve updated with summer clothes from Granzella, to keep yourselves cool. And to be sure that you’re out and about in the sun, VEEMEE have added Classic Scooters and included the appropriate gear. Finally, if you need to get into shape, be sure to pick up the Yoga Poses from Konami. There’s plenty more, so read on below!
Lockwood has developed another stunning personal space for all of Home’s fashion-conscious citizens. Be sure to grab this and the available customization packs. If you can’t decide on a customization pack, grab the bundle!x7 Update
Head by x7 and pick up Street Style clothes and Ugly Animals from VEEMEE!VEEMEE Classic Scooters
VEEMEE delivers with Classic Scooters, they made sure that you’ll stay safe with helmets and jackets, as well.VEEMEE Timepieces
To make sure that you’re riding your Classic Scooter on time, VEEMEE is also offering an array of clocks for your apartment, also available in a bundleVEEMEE Wrangler and Street Style
To top it all off, VEEMEE will be sure that you’re stylish after you arrive with a new selection of tops and pants in their Wrangler and Street Style sets.
Be sure to check out the LMOs created by LOOT from their Forsaken Planet game. Also available in a bundle.Hellfire Retro Flyers
Hellfire brings you jetpacks this week. Available in many colors from Jade to Pink. Or grab the bundle and get them all!Evil Tree Wonderland Poster Pack
Spruce up your apartment with one of four new posters from Evil Tree Studios. If you can’t pick, grab the bundle.Konami Animations
Choose from seven new animation packs from Konami. Yoga Poses, Anime Dances and Hand Stands are all available.
Since Summer is upon us, be sure to grab your traditional summer yukata from Granzella.Granzella Swim Suits 2013
For a less traditional look, pick up Granzella’s new swim suits for men and women in a variety of colors.
I’m pretty excited about this update, and we hope that you are too. Keep in mind that not all content is listed in this post, so be sure to check the store in Home, and check the Home Forums for more information. We’d love to read what you think, though. So, be sure to hop into the comments and let us know! Also, apologies in advance, I’m in LA for E3, and I won’t be able to easily reply to your comments. I will be reading them, though, and I’ll see you next week!
This brand new Vita remake of Dakko Dakko’s second game ‘Floating Cloud God Saves the Pilgrims’ (originally released on PSP minis last year) comes with a set of enhancements and upgrades over the original to take advantage of its new home on Vita.
When we embarked on this version there were two things we most wanted to do – the first was a full re-mastering of the game’s art to make the most of the Vita’s huge screen, and the second was a new way to control Floating Cloud God.
The original ‘Floating Cloud God Saves the Pilgrims’ on PSP featured beautiful artwork depicting Japanese folklore and myth, by Army of Trolls’ Gary Lucken (http://www.armyoftrolls.co.uk). Drawn as pin-sharp vectors, the art was a perfect fit for the Vita. It was great to go back to the original images and re-create all the sprite sheets at double the size (to match the Vita’s resolution), and the results were amazing. Below is an image showing just how much better it looks on the new system.
Implementing a whole new control system was less straightforward! We were determined to leave the original controls intact, and to add a new system alongside that taking advantage of the Vita’s extra control options. The original game combined player movement and shot direction on the d-pad or left stick. For the Vita version, we wanted to try separating the player’s shot direction from movement, to allow skilled players to save their pilgrims with more flair!
We started by using the rear-touch panel to control Floating Cloud God’s shooting arm, but it was when we switched to a twin-stick configuration that we knew we had nailed it. Plenty of balancing later, the game retains both the original’s control options and this new vita-exclusive system that really opens the game up, whilst keeping the original challenge, which we’re really proud of.
With a full set of trophies and all the little fixes and tweaks we did along the way, we think this is the definitive version of the game. I’ll be around on the blog to answer all your questions of course, and we hope you enjoy playing ‘Floating Cloud God Saves the Pilgrims in HD!’ as much as we have enjoyed making it.
Hey there, Playstation fans. Lots of excitement in the air these days as this year’s E3 is shaping up to be one of the most exciting yet. Not only did we get our first real look at the PlayStation 4 – I’m pre-ordering it already, myself – but Vita got its share of E3 love, too. KickBeat, for one, is playable in the Sony booth!
If this is your first time hearing about KickBeat, introductions are in order. KickBeat is a rhythm action where you fight baddies in time with the music. It’s different from other rhythm games in that you play the action itself instead of playing an interface (bars, arrows, button icons, etc.) that’s slapped on top of the action. Enemies come at you from all directions, and you fight them off by pressing the buttons representing those directions at the right time. So let’s say an enemy is attacking you from the left. Hit the Square or left button (or tap the left side of the screen) when he gets close enough, which will match up with a beat from the song, and you’ll serve him some kung fu smackdown. Simple enough, right? There are some more advanced controls later on, but you get the general idea.
Beyond the 18 songs that come with the game, which range from indie tracks from guys such as Celldweller and Blue Stahli, to songs from big-time artists like Pendulum, P.O.D., and Papa Roach (and a few bands whose names don’t start with the letter “P”), we’ve got a bunch of other stuff to keep you busy. There’s a whole story mode featuring some amazing hand-drawn art, an import tool that lets you put your own music in the game, features to enhance the leaderboard competition with your friends, a wide range of difficulty settings, and a Survival mode that will test the abilities of even the most hardened music game veteran.
For those of who who’ve been following the game’s progress for a while, thanks for sticking with us! We’ve been spending the last few months polishing up the game, adding optional touchscreen controls and menus, going over all the songs with a fine-toothed comb, and making sure you can import songs from your music library into the game as quickly and easily as possible. Basically, we want it to be perfect the first time you play it! And that time is rapidly approaching…
If you’re lucky enough to be going to E3 this year, check out the game and come visit the official KickBeat forum to let us know what you think! If not, we’ll have lots more KickBeat info and media over the next few weeks.
Adapting a console game for a mobile platform is no walk in the Welcome Park. The reasons for this are numerous, but it ultimately boils down to an issue of faithfulness. We can’t speak for other developers – though we imagine they would agree – but we wanted our game, BIT.TRIP Presents…Runner2: Future Legend of Rhythm Alien, to feel the same on the Vita as it does on the rest of its platforms. Furthermore, we wanted to provide players everywhere with the chance to carry Unkle Dill around wherever they go. Though we’ve not yet finished our development of the Vita version, we’re confident we’ve succeeded on both fronts.
For those unaware, Runner2 is a 2D platformer featuring vibrant worlds, unique characters, challenging (and rewarding!) gameplay, and the vocal stylings of Charles Martinet. From the early planning stages to the finished product, our goal was to create a game that made people happy. If it just so happens that you’re someone who likes to be happy, chances are good you’ll enjoy it immensely.
Now, with the elevator pitch out of the way, here’s some insight into why we’re bringing the game to Vita, and why we think you’re going to love it:
I don’t think it’s going to rock the boat any if I say that the video game industry is in a strange place at the moment. Not bad, mind you – just strange. If you’ll allow the pun, one could argue the industry is diving headfirst into Uncharted territory (Sony said they’d pay us $50,000 if we mentioned a PS3 game in this post). One of the most prominent changes is that of player choice. Where once you could count the amount of modern gaming platforms on a single hand, it would now take both hands, both feet, and possibly an additional appendage gained through surgery. From a developer perspective, that’s pretty exciting. We can release our games on a bunch of platforms, and then brag about it to our parents.
This is where the Vita comes in. We’re excited to bring Runner2 to the platform because A) we want as many people as possible to play our game, and B) we want those people to have a choice about where they play it. We’re a busy species, and not everyone has time to play games from the comfort of their home. Some have no choice but to play on the bus; others must resort to playing on the toilet at work. The more synergistic of us likely play on the toilet on the bus, but that’s a story for another day.
To summarize, players can expect Runner2 on the Vita to be a delightful port of the original. Actually, “delightful” sounds a little antiquated. How about this: Runner2 on the Vita will be super tubular.
If you have any questions about Runner2 or its forthcoming Vita release (we’re planning to release it sometime between mid-July and mid-August), let us know in the comments! We will also field any and all questions about cool stuff like Bigfoot and marbled polecats.
Good day, PlayStation fans! It’s the Curve team here, bringing you news about Stealth Inc, the stealth-puzzle-platformer for PS3 and Vita that means to exterminate you at any cost. Taking control of one of PTi Industries’ many cloned test subjects, it’s your job to hack, leap and lurk your way through an enormous test facility, with only an assortment of disgruntled, laser-wielding security drones for company.
With its focus on hiding in the shadows, Stealth Inc allows you to experience stealth in its purest form, away from pesky distractions like “weapons” and “armor”. Now brought to you in crisp, shiny HD, an innocent, defenceless clone being bisected by a laser has never looked so good.
The Curve office is hard at work gearing up for Stealth Inc’s release, but it seems that we’re missing a couple of our game designers! Curve inmates Sam and Hamish have snuck away to E3, where they’ll be showing off their handiwork to the gaming world from the PlayStation booth. Look out for Stealth Inc (and Sam and Hamish’s gurning faces) in this year’s E3 coverage!
Meanwhile, we‘d like to hint at some new and exciting revelations. Firstly – this is less of a hint, more of a straight-up declaration, to be honest – we’re delighted to announce that The Teleporter Chambers, a Stealth Inc level pack containing 20 new levels, will be available on release day. This level pack, which puts a radical spin on Stealth Inc’s gameplay, gives the amazing teleporter equipment its time in the limelight and will make you think more strategically to beat its mind-bending puzzles.
Secondly, we’re planning to release not one, but TWO new DLC level packs for Stealth Inc, both of which will be debuting exclusively on PS3 and Vita later this year. We’re looking forward to telling you all about them, so keep an eye on our blog if you’d like to hear more, and let us know if you’ve got any questions about the game!